Review friv game of Nobody Saves the World

The novelty from the creators of the Guacamelee dilogy captivates with a bright picture and interesting mechanics of changing classes on the fly. Nobody Saves the World is a hilarious adventure that doesn't irritate even the toughest episodes. All the details are in our review from a popular online games provider Friv2Online Studio website.

Once upon a time, an unknown misfortune covered the magical world. The famous magician Nostramagus could cope with it, but that's bad luck - he himself disappeared without a trace. In the meantime, the most ordinary Nobody accidentally received a magic wand that gave him the power of transformatio... And so begins a great adventure in Nobody Saves the World, where you clear a couple of dozen dungeons, chat with funny characters and, of course, save the world!

Both parts of the Guacamelee series are noted for their absurd humor, and Nobody Saves the World only raises the bar. From funny character designs and funny animations to hilarious quest descriptions, the friv game will make you smile more than once. Dialogue and missions are often frivolous and whimsical, although sometimes there is a place for dramatic situations.

But that's all - just the background for the exciting gameplay of Nobody Saves the World. A key feature of the game is the ability to take on many forms, switching between them on the fly. Something like a multi-class system, but more complex and diverse, because the forms here are radically different.

Familiar in many RPGs, a warrior in heavy armor with a sword and a dexterous archer are just the tip of the iceberg. The very first form that Nobody takes is a rat that moves quickly, climbs into narrow manholes and bites enemies, causing poisonous damage. Further - more: there is a horse that attacks only those who are behind; a turtle that can cross water barriers; a slug whose trail slows down opponents; a strongman pushing monsters with his barbell, and many others - more than 15 forms in total.

Each of these skins has unique abilities and should be leveled up by completing challenges. At first they are simple, like "kill a certain number of enemies with a basic attack", but gradually become more intricate, forcing you to act inventively. And you can’t do without them, since trials are the only way to increase the rank of a form, which, in turn, will open access to new abilities and other forms. At the same time, the player's rank also increases, which pumps vitality, defense, damage, and other passive parameters.

At first, each of the forms has only "its own" skills, but later it becomes possible to combine the skills of different forms. Thus, the horse learns to shoot arrows, and the warrior learns to bite opponents: the number of combinations is limited only by your imagination! Some attacks deal damage of a certain type: sharp, blunt, poisonous and light, which will help to defeat monsters that have immunity and vulnerabilities to one or another type of damage.

As a result, Nobody Saves the World forces you to constantly delve into the list of forms and their abilities, change their places and pore over more effective builds. It's interesting, but the inability to play only one hero you love is disappointing: for the sake of development, you will have to try all the skins, even those that you don't want to mess with.

The open world in the friv game is represented by labyrinths of paths between biome locations, along which dungeons are generously scattered. Some of them look rather alien in a fantasy universe: how do you like the idea of ​​wandering through the insides of a flying saucer that fell in the vicinity? There are also more familiar dungeons, like the castle of the local king or the insides of a dead dragon.

Valuable rewards, experience and currency are given out for passing dungeons, but not everything can be overcome on sheer enthusiasm: they differ in difficulty level, and poking into a fortress of level 30 with a character of level 15, to put it mildly, is not the best idea. And many more dungeons have unique conditions for passing, such as restoring the health of monsters when healing a hero or increased damage for everyone - here you will already have to show skill and adapt to new rules.

Studying the cartoon world, fighting with opponents, you do not notice how time flies. And it will take a lot: Nobody Saves the World takes an average of about 20 hours. However, it cannot be said that you will spend them in vain: the game is a lot of fun, and the key mechanics, like a foundation, holds all its components on itself, preventing it from crumbling.

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